Note that most dependencies are optional, meaning Navit will build without them, but you may find that you have some crucial features missing such as the GUI.
In general you will need one of ksvgtopng, rsvg-convert or Inkscape to build pre-scaled icons in the xpm directory - the build process will detect if you have one of those installed, and warn you otherwise.
Please see platform specific sections such as Nokia N8x0 for their additional development environment dependencies.
To build with CMake you will need CMake 2.6 or newer.
- Compilation tools:
- To build maptool: * protobuf-c * libprotobuf-c-devel
- GTK Gui: * gtk2-devel
- OpenGL Gui: * SDL-devel * cegui-devel (AT LEAST 0.5). 0.5 is in packman repository. One click install for [10.3](http://api.opensuse-community.org/searchservice//YMPs/openSUSE_103/21b23afee0c62d4b5350bff51ac7aa41e2c28522) [10.2](http://packages.opensuse-community.org/aluminium.png) * freeglut-devel * QuesoGLC (at least 0.6) http://www.kazer.org/navit/quesoglc-0.7.0-1.i586.rpm * gcc-c++
There is a Gentoo ebuild for navit in Gentoo’s Bugzilla : http://bugs.gentoo.org/show_bug.cgi?id=176552
If you want, you can vote for it so it gets included in portage : http://bugs.gentoo.org/votes.cgi?action=show_user&bug_id=176552#vote_176552
You can also try the ebuild in the overlay : [sunrise overlay](http://www.gentoo.org/proj/en/sunrise/). The ebuild is based on the svn to have the latest version of navit.
Debian / Ubuntu dependencies¶
It compiles flawlessly on a Lenny (5.0) or later and on Ubuntu 12.04 LTS (Precise Pangolin) or later, once all dependencies installed.
Note that this section is for build Navit with CMake. These are not ‘’all’’ packages that you need, only the packages that must be installed, i.e. that are not part of the default (desktop) install. If you removed packages after installation, you may have to re-install them.
Absolute minimum requirements:
gcc cmake zlib1g-dev libpng12-dev libgtk2.0-dev librsvg2-bin
Note that not all these packages are strictly required (for example, maptool can be built without installing GTK+), but this is the smallest practical set of packages if you want to run Navit.
- Translations for the user interface: gettext
- Maptool: protobuf-c-compiler libprotobuf-c-dev
- GTK+ is included in minimum requirements. libimlib2-dev is needed to enable draw_image_warp function which, in turn allows to use raster maps as discussed in [track #1285](http://trac.navit-project.org/ticket/1285)
- SDL: libsdl-image1.2-dev libdevil-dev libglc-dev freeglut3-dev libxmu-dev libfribidi-dev
- OpenGL graphics: libglc-dev freeglut3-dev libgl1-mesa-dev libxft-dev libglib2.0-dev libfreeimage-dev
- QT: libqt4-dev (This package will pull in all the required packages as dependencies.)
- gpsd: gpsd gpsd-clients libgps-dev (optional, but certainly nice to have)
- espeak: espeak (optional)
- speechd: libspeechd-dev (optional, you are better off with using espeak)
- dbus: libdbus-glib-1-dev (optional, you most likely don’t need this.)
- python: python-dev (optional, you most likely don’t need this.)
- saxon: libsaxonb-java (only required for android)
Everything in one command:
sudo apt-get install cmake zlib1g-dev libpng12-dev libgtk2.0-dev librsvg2-bin \ g++ gpsd gpsd-clients libgps-dev libdbus-glib-1-dev freeglut3-dev libxft-dev \ libglib2.0-dev libfreeimage-dev gettext protobuf-c-compiler libprotobuf-c-dev
- Compilation tools:
- gettext-devel (provides autopoint)
- libtool (will install a bunch of other needed packages)
- OpenGL GUI:
- GPSD Support:
- GTK Gui:
- Speech support:
Installing all dependencies:
sudo yum install gettext-devel libtool glib2-devel cegui-devel freeglut-devel quesoglc-devel SDL-devel libXmu-devel gpsd-devel gtk2-devel speech-dispatcher-devel cvs python-devel saxon-scripts
Taking care of dependencies¶
GNU autotools was the old method but is removed in favour of CMake.
CMake builds Navit in a separate directory of your choice - this means that the directory in which the Git source was checked out remains untouched.
mkdir navit-build cd navit-build
Once inside the build directory just call the following commands:
cmake ~/navit make
Note that CMake will autodetect your system configuration on the first run, and cache this information. Therefore installing or removing libraries after the first CMake run may confuse it and cause weird compilation errors (though installing new libraries should be ok). If you install or remove libraries/packages and subsequently run into errors, do a clean CMake run:
rm -r ~/navit-build/* cmake ~/navit
Running the compiled binary¶
It is advised to just run this binary locally at the moment (i.e. not to install system-wide). Note that for this to work, Navit must be run from the directory where it resides (that is, you must first change your working directory, as described above). If Navit is run from another directory, it will not find its plugins and image files, and will not start.
Here, I am skipping the usual make install because we don’t need to install navit systemwide for this example.
To execute navit, you can simply click on the binary file (if you are sure it is compiled properly) and it should launch. If you prefer to launch it from a terminal, you need to go into the directory containing the binary, first, like so:
cd ~/navit/navit/ ./navit
Updating the GIT code¶
You don’t need to recompile everything to update navit to the latest code; with git pull only the edited files will be downloaded. Just go to the navit directory (e.g. /home/CHANGEME/navit) and run:
You then only need to run make again from your binary folder ( navit-build in the cmake example, or the current folder when using autotools).
[[Download Navit|Prebuilt binaries]] exist for many distributions.
Configuring the beast¶
This is [Configuration](https://wiki.navit-project.org/index.php/Configuration), young padawan. Good luck :)
You can also check a [post describing a Navit configuration on Ubuntu Jaunty](http://www.len.ro/2009/07/navit-gps-on-a-acer-aspire-one/).